Today on Quantum Vibe: Suspended micro-singularities Strip 1581 - Click strip above to goto the next strip.
First Seen: Mon 2017-04-24
Story & Art: Scott Bieser - Colors: Lea Jean Badelles Sci-Fi Adventure Monday & Thursday.
To boldly go where no manic pixie dream girl has gone before.
Quantum Vibe
A thousand years in the future, humanity has colonized worlds in nearly
100 galaxies, thanks to Quantum Vibremonic technologies developed five
centuries earlier. Other new technologies have created various
off-shoots of humanity and extended life expectancies five-fold. The
story begins with how a mad scientist and his plucky assistant, along
with their robot friend, brought humanity to the stars, and continues
with the adventures of some unique people in fantastic places.
Indiegogo Campaign Has Begun! [ Nov 10, 2024 ]
Second times a charm. The epic QUANTUM VIBE: This Means War story concludes with Part 3, and we require funds to publish a print volume. To sweeten the pot a bit, a 3 pack of the print and PDF copies of all three parts of the This Means War story is a new perk. The stickers and magnet add-ons for the Project for a Free Cosmos concept (explained in the story) are available. And one final incentive for the first 20 who get there first, an add-on for a Free Cosmos Project coaster (1 per perk).
The campaign starts today, Sunday, November 10th, and will conclude in 31 days.
Click on this link or on the picture to back our campaign!
Panel 1
Shlack leads Hugo and Murphy through a passageway. Shransh and Prenk bring up the rear.
Shlack: Perhaps the best place to start is with our power distribution system.
Hugo: That would offer a convenient orientation, yes.
Panel 2
They enter a control room with several monitors in front of the ship's power core assembly. A crewman has been watching the monitors and is turning to look at the newcomers.
Shlack (to crewman): As you were, Krasp.
Shlack (to Hugo): This is central engineering, and our power core.
Shlack: All power generation and distribution is monitored and controlled from here.
Panel 3
As Hugo studies one of the monitor panels, he braces one hand against the edge of a console, as Shlack and Krasp look on. We can see the 'system cracking' effect on the side of the console but Shlack doesn't.
Shlack: Our power core works by injecting anti-matter ions …
Hugo: ... into suspended micro-singularities, and harvesting the resulting gravitons.
Hugo: Not a bad system, if you don't mind the risk of getting your ship sucked into a pinpoint.