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Quantum Vibe
Strip 1727 of Quantum Vibe
Today on Quantum Vibe: Next on Quantum Vibe, Château Périlleux
Strip 1727 - Click strip above to goto the next strip.
First Seen: Fri 2017-11-10
Story & Art: Scott Bieser - Colors: Lea Jean Badelles
Sci-Fi Adventure Monday & Thursday.
To boldly go where no manic pixie dream girl has gone before.
Big Head Press

Quantum Vibe

A thousand years in the future, humanity has colonized worlds in nearly 100 galaxies, thanks to Quantum Vibremonic technologies developed five centuries earlier. Other new technologies have created various off-shoots of humanity and extended life expectancies five-fold. The story begins with how a mad scientist and his plucky assistant, along with their robot friend, brought humanity to the stars, and continues with the adventures of some unique people in fantastic places.

Quantum Vibe: Château Périlleux - By Scott Bieser

Indiegogo Campaign Has Begun! [ Nov 10, 2024 ]

Quantum Vibe: This Means War (Part 3) 30 day Indiegogo campaign.

Second times a charm. The epic QUANTUM VIBE: This Means War story concludes with Part 3, and we require funds to publish a print volume. To sweeten the pot a bit, a 3 pack of the print and PDF copies of all three parts of the This Means War story is a new perk. The stickers and magnet add-ons for the Project for a Free Cosmos concept (explained in the story) are available. And one final incentive for the first 20 who get there first, an add-on for a Free Cosmos Project coaster (1 per perk).

The campaign starts today, Sunday, November 10th, and will conclude in 31 days.

Click on this link or on the picture to back our campaign!

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Transcript For Strip 1727

Panel 1
Back to Alyss' balcony with Hugo, Alyss and Murphy
Alyss: And that was that?
Murphy: Pretty much. She did say if she accomplished her mission ahead of schedule she'd come back immediately rather than stick around.
Alyss: She'll get lonely!
Panel 2
Close 2-shot of Alyss and Murphy on the left, a memory-bubble area on the right containing a happy Eithne along with two somewhat cat-like humanoids, a beautiful young female and beautiful male.
Murphy: Not so much. She said the Gamers are attending to her … creature comforts.
Murphy: She also wants to look for the other versions of Hugo and myself who went before us, but were never found.
Panel 3
Alyss smiles weakly, both resigned and hopeful.
Alyss: That's it, then. I guess I'll see her again after … 31.688 standard years.
Hugo: We've acquired permission to make occasional visits. Perhaps you can join us on one of them.
Alyss: I'd think I'd like that, at some point.
Panel 4
Start final truck outward. We've pulled back again to show the entire balcony.
Alyss: You never explained why your and Eithne's sexy fun-time was important to the story.
Murphy: And Hugo's inappropriate joke, as well.
Murphy: We think it was those gamer gods' attempts to contact us, before they reached Eithne.
Panel 5
Pull back farther to show the entire building, with our friends barely visible on the balcony.
Hugo: When they try to 'reach' us all they can do is stimulate our libidos.
Hugo: Perhaps because that's how they channel their influence through biological sapients.
Alyss: I hope Eithne understands that angle.
Panel 6
Pull farther back to show Alyss' home as one among several buildings in Oz. Vehicles and bubbs whizzing about.
Hugo: I daresay Eithne will find ways of using that to influence the gamers.
Hugo: She is without a doubt, your grand-daughter.
Murphy: What's that old Terran expression? 'That seed did not fall far from the tree.'
Alyss: Oh, shut up, you guys.


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For news and reviews:
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Quantum Vibe Story Contents © 2024 Scott Bieser
Framing Graphics © 2024 Big Head Press