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Quantum Vibe
Strip 1692 of Quantum Vibe
Today on Quantum Vibe: The mother lode of gaming ideas
Strip 1692 - Click strip above to goto the next strip.
First Seen: Fri 2017-09-22
Story & Art: Scott Bieser - Colors: Lea Jean Badelles
Sci-Fi Adventure Monday & Thursday.
To boldly go where no manic pixie dream girl has gone before.
Big Head Press

Quantum Vibe

A thousand years in the future, humanity has colonized worlds in nearly 100 galaxies, thanks to Quantum Vibremonic technologies developed five centuries earlier. Other new technologies have created various off-shoots of humanity and extended life expectancies five-fold. The story begins with how a mad scientist and his plucky assistant, along with their robot friend, brought humanity to the stars, and continues with the adventures of some unique people in fantastic places.

Quantum Vibe: Château Périlleux - By Scott Bieser

What Comes Next [ Mar 18, 2024 ]

The War is Over. We Won.

The war is over, but This Means War has a ways to go. Novo Paolo/Bubbleopolis is still in a nebula/stellar nursery, no one knows what happened to the planet Sharen (center of the Intergalactic Council), and the status of the now-surrendered Invaders is yet to be resolved. What will they do when they learn their homeworld is basically destroyed? Will Alyss and Li be re-united? How about Diana (the real one) and Otto?

These questions will be resolved in the next few weeks, before This Means War part 3 wraps in late May.

After that, I plan to go BACK in time about 400 years, to when Alyss and Li left their home in the Sol System to colonize a new world on the far side of the galaxy. As one might expect, hijinks ensue. New subtitle yet to be determined, start date sometime in around the start of July. Stay tuned!

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Transcript For Strip 1692

Panel 1
Now everyone is seated around the table. Eithne is between Kek and The Dude.
Dude: Ok, here's the short version:
Dude: We are what you could call 'gamers.'
Dude: We like to create scenarios with conflict and goals and play them out.
Panel 2
Show a cloud of swirling colors near Old Terra. The Dude narrates from a cameo.
Dude: About a millennium ago, as you measure time, we were scouting around for some inspiration. You know, to build a game out of.
Dude: We had already found your world previously, when your people were in what you call 'the bronze age.' But now it had just recently entered its age of space exploration.
Panel 3
A tableau framed in a 3:4 television screen of Captain Kirk seated in his chair flanked by Spock and McCoy, looking dramatic. The Dude is again in a cameo.
Dude: Monitoring transmissions, we learned about this marvelous mythological future galaxy positively festooned with different races, having various goals and conflicts.
Dude: It was like we found the mother lode of gaming ideas.

Panel 4
Show Fred, flanked by Kek and Adam.
Fred: So, we moved to this out-of-the-way galaxy, about the same size and age as yours, and set about manifesting a replica of that mythology.
Kek: Of course we had to tweak certain laws of physics here in order to make 'warp drive' and some other stuff work.
Adam: Fred and I set about creating the races, by altering some of the non-sapient animal species we found here.
Panel 5
Eithne, Kek and Fred. Kek is rolling his eyes.
Eithne: What sort of animal did you 'tweak' to make the … ah … gluteans?
Fred: My crowning achievement! I actually melded three different species to get just the effect I wanted.
Fred: I think they're hilarious, don't you?
Panel 6
Elevated view of the table, focusing on Eithne flanked by The Dude and Kek.
Eithne: So … I've spent the last several megasecs living in a simulation?
The Dude: Not a computer-rendered virtual reality, no.
Kek: It's physically real. We like to call it an 'assimulation.'

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Quantum Vibe Story Contents © 2024 Scott Bieser
Framing Graphics © 2024 Big Head Press