Today on Quantum Vibe: Thoooooo Strip 289 - Click strip above to goto the next strip.
First Seen: Wed 2012-02-01
Story & Art: Scott Bieser - Sci-Fi Adventure Monday & Thursday.
Quantum Vibe
A thousand years in the future, humanity has colonized worlds in nearly
100 galaxies, thanks to Quantum Vibremonic technologies developed five
centuries earlier. Other new technologies have created various
off-shoots of humanity and extended life expectancies five-fold. The
story begins with how a mad scientist and his plucky assistant, along
with their robot friend, brought humanity to the stars, and continues
with the adventures of some unique people in fantastic places.
Indiegogo Campaign Has Begun! [ Nov 10, 2024 ]
Second times a charm. The epic QUANTUM VIBE: This Means War story concludes with Part 3, and we require funds to publish a print volume. To sweeten the pot a bit, a 3 pack of the print and PDF copies of all three parts of the This Means War story is a new perk. The stickers and magnet add-ons for the Project for a Free Cosmos concept (explained in the story) are available. And one final incentive for the first 20 who get there first, an add-on for a Free Cosmos Project coaster (1 per perk).
The campaign starts today, Sunday, November 10th, and will conclude in 31 days.
Click on this link or on the picture to back our campaign!
Panel 1
The PA is at her console, tapping buttons and turning dials. The enforcers are gathered menacingly around her.
Enforcer 1: This is taking too long, furr-ball!
PA: Please! I-I'm pushing this as fast as I can!
SFX: BWARRRP! BWARRRP! BWARRRP!
Panel 2
Enforcer 1 strides over to Seamus' vat, his electro-gauntlets building a charge.
Enforcer 1: Ain't fast enough!
Enforcer 1: Amina bust this thing open and then we're gonna ...
SFX: BWARRRP! BWARRRP! BWARRRP!
Panel 3
As a shadow zips across the field of view, Enforcer 1's head suddenly flies off his shoulders.
SFX: BWARRRP! BWARRRP! BWARRRP!
Panel 4
Back over at the console, Enforcer 2 looks OP left in alarm while Enforcer 3 shakes the PA in a panicked rage.
Enforcer 2: MAX!
Enforcer 3: WHAT DID YOU DO?!
PA: haminahaminahaminahamina
SFX: BWARRRP! BWARRRP! BWARRRP!
Panel 5A
Medium close-up on Enforcer 3, still throttling the hapless PA, whose head we see the back of in the lower part of the panel.
Enforcer 3: WHAT DID YOU
SFX: BWARRRP!
Panel 5B
Same shot, but now the top half of his head is gone, as a shadow again zips across the frame. What's left of him completes the sentence, sort of.
Enforcer 3: THOOOOO?!
SFX: BWARRRP!
Panel 6
Enforcer 2 stands in the middle of the room, enraged and looking around for his unseen enemy.
Enforcer 2: I saw you that time, you shuck!
Enforcer 2: Next time I'm gonna nail ya!
SFX: BWARRRP! BWARRRP! BWARRRP!
Panel 7A
A shadow zips across the panel, and the Enforcer ducks instantly, saving his head.
Enforcer 2: Ha!
SFX: BWARRRP!
Panel 7B
He has reached out and grabbed his assailant by the ankle -- all we see of the assailant, though, is a blur.
Enforcer 2: Gotcha!
SFX: BWARRRP!
Panel 8
Enforcer 2 recoils in pain as his arm is severed half-way between wrist and elbow.
Enforcer 2: AAAAAAAAAAAAAA!!!!
SFX: BWARRRP! BWARRRP! BWARRRP!